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Archive for the ‘Fashion Research Institute’ Category

Join us as we celebrate the graduation of four avatar apparel designers, Jare Capalini (AU V), Misteria Loon (Pas de Deaux), Xand Nagy (Kicks & Twirls), and Wollemia Sands (Bull & Bear Careerwear) from the six-month long emerging avatar apparel designer program sponsored by the Fashion Research Institute, Inc.

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Please join us at 7 am PDT on Saturday, May 30, in Fashion Research Institute’s Shengri La estate in Second Life to celebrate the graduation of our first cohort of emerging avatar apparel designers.  Designers Jare Capalini (AU V), Misteria Loon (Pas de Deux), Xand Nagy (Kicks & Twirls), and Wollemia Sands (Bull & Bear) [...]

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Saturday, May 16, a dozen models displayed a dozen exquisite sets of jewelry at the Primal Elegance jewelry installation in Second Life at the Fashion Research Institute’s Shengri La estate.  This unique installation was developed expressly for the purpose of displaying the artistry of jewelry designers in the Fashion Research Institute’s emerging avatar apparel designer [...]

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Fashion Research Institute “Primal Elegance”
Jewelry Installation for Designers in the Emerging Avatar Apparel Design Program
Saturday, May 16, 2009
Time: 7 am SLT
Location: Shengri La
Twelve lovely ladies bedecked with opulent jewels in a darkly seductive set showcase the exceptional work of Fashion Research Institiute Marketplace designers Yoona Mayo (cocoon), Tiffy Vella (Eclectica), and Rosie Barthelmess (Sable [...]

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Join Fashion Research Institute’s CEO, Shenlei Winkler, on Monday, May 11, as she presents an overview of the Institute’s new Avatar Apparel Design Program from 5-6 pm SLT. This program is a rigorous 20-hour course that incorporates the design methodology and framework developed from Ms. Winkler’s work as a successful fashion designer in the [...]

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Shengri La Spirit OpenSim Horse Statue Escapes to Shengri La Gallery OpenSim
Fashion Research Institute is creating a very special region for our artist in residence, Callipygian Christensen, in our development environment based on the OpenSim platform.  Shengri La Gallery will showcase Ms. Christensen’s artwork shot in our Shengri La Spirit region as well as related [...]

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The original Shengri La island emerged on March 25th, 2007.  As it was originally intended, it served as a utopian base for our science, art, and fashion collaborators.  Shortly after the first island emerged, the other four were added: Shengri La Hope, Shengri La Peace, Shengri La Joy, and Shengri La Love. 
The past two years [...]

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We are pleased to have been able to restored Shengri La Spirit with all 41,793 prims of its original build.  Spirit has been quietly languishing in a welter of code since last May, when it was up and running on a version of the OpenSim code in the 4400s.  [1]
Spirit was originally built for performance [...]

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In recent weeks, we have had several organizations approach us about developing new avatar customization content for OpenSim projects.  A common mistake is being made by these organizations when developing a budget for OpenSim projects: they neglect to include a line item in the budget for actual avatar customization content.
This is understandable for organizations where [...]

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Working in OpenSim most of the day used to mean that my team members in SecondLife would be unable to contact me except via email or out of world messaging.  Anything requiring immediate response meant I had to move through various windows or log out of Shengri La OpenSim and into Second Life.  The process of [...]

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