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Archive for the ‘Fashion Research Institute’ Category

Sunset over IBM OpenSim Shengri La Spirit
I got a little excited about planting the island on the southeast corner of Spirit, and before you know it, I ended up with 41,802 prims.  I honestly meant to have more self control.  But, it didn’t work out that way.

Ooo!
Spirit was a trooper and performed valiently, although I [...]

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Shengri La Spirit Gets Its Groove On
Ok, ok, I know I promised I’d only dump a few hundred, max a thousand prims into Spirit at a time, so we could look at things.  But it’s so difficult to stop when you have prim cattails and prim mushrooms and bunny fountains and crystals just waiting to [...]

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Sunrise over Shengri La Spirit
I finally managed to shake off my executive cares and figured I’d have time to go in and start the climb to the next 5,000 prims.  That is one must confess, a really lovely idea. But, Spirit had other things in mind and for whatever reason, the last few days in [...]

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Meanwhile, back on Shengri La, life hasn’t stopped.  We have a new resident on the islands, Chestnut Rau.  Welcome to Chestnut, I hope she enjoys her tenure with us.
We also have several events upcoming, including the opening of Calli’s newly re-designed art gallery, The Gallery at Shengri La.  Calli is our official photographer of all [...]

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The money shot: 23,582 prims.
Ask and ye shall receive.  I asked, ” posestand?” and lo, Script Wizard Dale dropped one into Spirit. Yay, Script Wizard Dale! If only other requests were so easy…

 I can has posestand!
Back to hammering on the box today.  Yesterday’s little glam shoot notwithstanding, it didn’t add much to the database - a couple [...]

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Portrait of the Designer and her 18,604 prim build….
Who better than a real life apparel designer to bring fashion to OpenSim?  Once I realized that attachments worked….I got busy. 

Admiring the haze of the gazillion tiny little prim leaf lights…
Very busy.

A view of the looping ‘tree branches’ of the community center
So busy that by the end [...]

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OK. I admit to feeling more than a little smug about this one. We hit the artificial prim limit sometime this afternoon (I confess I wasn’t really paying attention so I didn’t get the glory shot)…and then we went on to set a new high: 18,604 prims of beauty on IBM OpenSim Shengri La Spirit.

I [...]

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This morning I read yet another pundit’s informed view that virtual worlds are ‘just another marketing platform.’  I don’t know how people get to be a ‘pundit’, but they don’t seem to need any real knowledge, or they wouldn’t say such uninformed things.
 
Given what we know about virtual worlds - not just OpenSim, not [...]

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Zha’s been tuning Spirit’s database and code, and it is really starting to show.  I pushed Spirit pretty hard - we now have 8500 prims in various configurations, and a couple of scripts running (I got my flame, thank you to Script Wizard Dale). I only managed to slap Spirit to its knees a couple [...]

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The one really, really nasty thing about alpha testing is, you really do need to have the patience of a saint.  No, not me, my TEAM.  We’re tuning Spirit, and I think I crashed it 15 times today.  Hard.  Sometimes within seconds of logging in. Zha came and hung out with me for awhile and [...]

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